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larleuch
Au secours! Besoin d'aide pour hack java

Salut à tous!
Je suis débutant et j'aurai besoin d'un coup de pouce!
Je pense que ce problème peux être réglé en 2 min par quelqu'un qui a de l'experience! Pour ma part je ne suis qu'en Licence1 d'info, donc je galère...
Bien sûr j'aurai pu attendre de maîtriser le code pour m'y attaquer mais c'est urgent!...

Je réalise un petit site de e-learning avec des QCM (ou plutôt "Multi Selection") sous HotPotatoes.
Je voudrais changer le système de notation au niveau de:
function CalculateMultiSelQuestionScore(QNum){

Le but est d'avoir une notation pour des exercices spécifiques:
Pour une question il serra toujours édité 5 réponses possibles,
pour la notation on aura:
cocher une réponse juste= correct
ne pas cocher une réponse fausse= correct
cocher une réponse fausse= erreur
ne pas cocher une réponse juste= erreur
Ainsi pour Une question on aura 0/5; 1/5; 2/5; 3/5; 4/5 ou 5/5 "cochages" corrects...
J'aimerai pouvoir attribuer des notes constantes à ces résultats:
5/5 =>1/1
4/5 =>0,5/1
3/5 =>0,25/1
2/5; 1/5 ou 0/5 => 0/1

Voilà!
Le code à modifier se situ aux environs de function CalculateMultiSelQuestionScore(QNum){ dans le fichier jquiz6.js de HotPotatoes V6.2Release4
Voici le code:

[inclScorm1.2]
//JQUIZ-SPECIFIC SCORM-RELATED JAVASCRIPT CODE

function SetScormScore(){
//Reports the current score and any other information back to the LMS
	if (API != null){
		API.LMSSetValue('cmi.core.score.raw', Score);
//Now send detailed reports about each item
		for (var i=0; i<State.length; i++){
			if (State[i] != null){
				var ItemLabel = 'Item_' + (i+1).toString();
				var ThisItemScore = '';
				var ThisItemStatus = '';
				API.LMSSetValue('cmi.objectives.' + i + '.id', 'obj'+ItemLabel);
				API.LMSSetValue('cmi.interactions.' + i + '.id', 'int'+ItemLabel);
				API.LMSSetValue('cmi.objectives.' + i + '.score.min', '0');
				API.LMSSetValue('cmi.objectives.' + i + '.score.max', '100');
				if (State[i][2] > 0){
					ThisItemScore = Math.floor(State[i][0] * 100) + '';
					ThisItemStatus = 'completed';
				}
				else{
					ThisItemScore = '0';
					ThisItemStatus = 'incomplete';
				}
				API.LMSSetValue('cmi.objectives.' + i + '.score.raw', ThisItemScore);
				API.LMSSetValue('cmi.objectives.' + i + '.status', ThisItemStatus);
				API.LMSSetValue('cmi.interactions.' + i + '.weighting', I[i][0]);
//We can only use the performance type, because we're storing multiple responses of various types.
				API.LMSSetValue('cmi.interactions.' + i + '.type', 'performance');
				API.LMSSetValue('cmi.interactions.' + i + '.student_response', State[i][5]);
			}
		}
		
		API.LMSCommit('');
	}
}
[/inclScorm1.2]

//JQUIZ CORE JAVASCRIPT CODE

var CurrQNum = 0;
var CorrectIndicator = '[strCorrectIndicator]';
var IncorrectIndicator = '[strIncorrectIndicator]';
var YourScoreIs = '[strYourScoreIs]';

//New for 6.2.2.0
var CompletedSoFar = '[strCompletedSoFar]';
var ExerciseCompleted = '[strExerciseCompleted]';
var ShowCompletedSoFar = true;

var ContinuousScoring = [boolContinuousScoring];
var CorrectFirstTime = '[strCorrectFirstTime]';
var ShowCorrectFirstTime = [boolShowCorrectFirstTime];
var ShuffleQs = [boolShuffleQs];
var ShuffleAs = [boolShuffleAs];
var DefaultRight = '[strDefaultRight]';
var DefaultWrong = '[strDefaultWrong]';
var QsToShow = [QsToShow];
var Score = 0;
var Finished = false;
var Qs = null;
var QArray = new Array();
var ShowingAllQuestions = false;
var ShowAllQuestionsCaption = '[strShowAllQuestionsCaptionJS]';
var ShowOneByOneCaption = '[strShowOneByOneCaptionJS]';
var State = new Array();
var Feedback = '';
var TimeOver = false;
var strInstructions = '';
var Locked = false;

//The following variable can be used to add a message explaining that
//the question is finished, so no further marking will take place.
var strQuestionFinished = '';

function CompleteEmptyFeedback(){
	var QNum, ANum;
	for (QNum=0; QNum<I.length; QNum++){
//Only do this if not multi-select
		if (I[QNum][2] != '3'){
  		for (ANum = 0; ANum<I[QNum][3].length; ANum++){
  			if (I[QNum][3][ANum][1].length < 1){
  				if (I[QNum][3][ANum][2] > 0){
  					I[QNum][3][ANum][1] = DefaultRight;
  				}
  				else{
  					I[QNum][3][ANum][1] = DefaultWrong;
  				}
  			}
  		}
		}
	}
}

function SetUpQuestions(){
	var AList = new Array(); 
	var QList = new Array();
	var i, j;
	Qs = document.getElementById('Questions');
	while (Qs.getElementsByTagName('li').length > 0){
		QList.push(Qs.removeChild(Qs.getElementsByTagName('li')[0]));
	}
	var DumpItem = 0;
	if (QsToShow > QList.length){
		QsToShow = QList.length;
	}
	while (QsToShow < QList.length){
		DumpItem = Math.floor(QList.length*Math.random());
		for (j=DumpItem; j<(QList.length-1); j++){
			QList[j] = QList[j+1];
		}
		QList.length = QList.length-1;
	}
	if (ShuffleQs == true){
		QList = Shuffle(QList);
	}
	if (ShuffleAs == true){
		var As;
		for (var i=0; i<QList.length; i++){
			As = QList[i].getElementsByTagName('ol')[0];
			if (As != null){
  			AList.length = 0;
				while (As.getElementsByTagName('li').length > 0){
					AList.push(As.removeChild(As.getElementsByTagName('li')[0]));
				}
				AList = Shuffle(AList);
				for (j=0; j<AList.length; j++){
					As.appendChild(AList[j]);
				}
			}
		}
	}
	
	for (i=0; i<QList.length; i++){
		Qs.appendChild(QList[i]);
		QArray[QArray.length] = QList[i];
	}

//Show the first item
	QArray[0].style.display = '';
	
//Now hide all except the first item
	for (i=1; i<QArray.length; i++){
		QArray[i].style.display = 'none';
	}		
	SetQNumReadout();
	
	SetFocusToTextbox();
}

function SetFocusToTextbox(){
//if there's a textbox, set the focus in it
	if (QArray[CurrQNum].getElementsByTagName('input')[0] != null){
		QArray[CurrQNum].getElementsByTagName('input')[0].focus();
//and show a keypad if there is one
		if (document.getElementById('CharacterKeypad') != null){
			document.getElementById('CharacterKeypad').style.display = 'block';
		}
	}
	else{
  	if (QArray[CurrQNum].getElementsByTagName('textarea')[0] != null){
  		QArray[CurrQNum].getElementsByTagName('textarea')[0].focus();	
//and show a keypad if there is one
			if (document.getElementById('CharacterKeypad') != null){
				document.getElementById('CharacterKeypad').style.display = 'block';
			}
		}
//This added for 6.0.4.11: hide accented character buttons if no textbox
		else{
			if (document.getElementById('CharacterKeypad') != null){
				document.getElementById('CharacterKeypad').style.display = 'none';
			}
		}
	}
}

function ChangeQ(ChangeBy){
//The following line prevents moving to another question until the current
//question is answered correctly. Uncomment it to enable this behaviour. 
//	if (State[CurrQNum][0] == -1){return;}
	if (((CurrQNum + ChangeBy) < 0)||((CurrQNum + ChangeBy) >= QArray.length)){return;}
	QArray[CurrQNum].style.display = 'none';
	CurrQNum += ChangeBy;
	QArray[CurrQNum].style.display = '';
//Undocumented function added 10/12/2004
	ShowSpecialReadingForQuestion();
	SetQNumReadout();
	SetFocusToTextbox();
}

var HiddenReadingShown = false;
function ShowSpecialReadingForQuestion(){
//Undocumented function for showing specific reading text elements which change with each question
//Added on 10/12/2004
	if (document.getElementById('ReadingDiv') != null){
		if (HiddenReadingShown == true){
			document.getElementById('ReadingDiv').innerHTML = '';
		}
		if (QArray[CurrQNum] != null){
//Fix for 6.0.4.25
			var Children = QArray[CurrQNum].getElementsByTagName('div');
			for (var i=0; i<Children.length; i++){
			if (Children[i].className=="HiddenReading"){
					document.getElementById('ReadingDiv').innerHTML = Children[i].innerHTML;
					HiddenReadingShown = true;
//Hide the ShowAllQuestions button to avoid confusion
					if (document.getElementById('ShowMethodButton') != null){
						document.getElementById('ShowMethodButton').style.display = 'none';
					}
				}
			}	
		}
	}
}

function SetQNumReadout(){
	document.getElementById('QNumReadout').innerHTML = (CurrQNum+1) + ' / ' + QArray.length;
	if ((CurrQNum+1) >= QArray.length){
		if (document.getElementById('NextQButton') != null){
			document.getElementById('NextQButton').style.visibility = 'hidden';
		}
	}
	else{
		if (document.getElementById('NextQButton') != null){
			document.getElementById('NextQButton').style.visibility = 'visible';
		}
	}
	if (CurrQNum <= 0){
		if (document.getElementById('PrevQButton') != null){
			document.getElementById('PrevQButton').style.visibility = 'hidden';
		}
	}
	else{
		if (document.getElementById('PrevQButton') != null){
			document.getElementById('PrevQButton').style.visibility = 'visible';
		}
	}
}

[strItemArray]

function StartUp(){
	RemoveBottomNavBarForIE();

//If there's only one question, no need for question navigation controls
	if (QsToShow < 2){
		document.getElementById('QNav').style.display = 'none';
	}
	
//Stash the instructions so they can be redisplayed
	strInstructions = document.getElementById('InstructionsDiv').innerHTML;
	
[inclScorm1.2]
	ScormStartUp();
[/inclScorm1.2]
	
[inclSendResults]
	GetUserName();
[/inclSendResults]
	
[inclPreloadImages]
	PreloadImages([PreloadImageList]);
[/inclPreloadImages]
	
	CompleteEmptyFeedback();

	SetUpQuestions();
	ClearTextBoxes();
	CreateStatusArray();
	
[inclTimer]
	setTimeout('StartTimer()', 50);
[/inclTimer]
	
//Check search string for q parameter
	if (document.location.search.length > 0){
		if (ShuffleQs == false){
			var JumpTo = parseInt(document.location.search.substring(1,document.location.search.length))-1;
			if (JumpTo <= QsToShow){
				ChangeQ(JumpTo);
			}
		}
	}
//Undocumented function added 10/12/2004
	ShowSpecialReadingForQuestion();
}

function ShowHideQuestions(){
	FuncBtnOut(document.getElementById('ShowMethodButton'));
	document.getElementById('ShowMethodButton').style.display = 'none';
	if (ShowingAllQuestions == false){
		for (var i=0; i<QArray.length; i++){
				QArray[i].style.display = '';
			}
		document.getElementById('Questions').style.listStyleType = 'decimal';
		document.getElementById('OneByOneReadout').style.display = 'none';
		document.getElementById('ShowMethodButton').innerHTML = ShowOneByOneCaption;
		ShowingAllQuestions = true;
	}
	else{
		for (var i=0; i<QArray.length; i++){
				if (i != CurrQNum){
					QArray[i].style.display = 'none';
				}
			}
		document.getElementById('Questions').style.listStyleType = 'none';
		document.getElementById('OneByOneReadout').style.display = '';
		document.getElementById('ShowMethodButton').innerHTML = ShowAllQuestionsCaption;
		ShowingAllQuestions = false;	
	}
	document.getElementById('ShowMethodButton').style.display = 'inline';
}

function CreateStatusArray(){
	var QNum, ANum;
//For each item in the item array
	for (QNum=0; QNum<I.length; QNum++){
//Check if the question still exists (hasn't been nuked by showing a random selection)
		if (document.getElementById('Q_' + QNum) != null){
			State[QNum] = new Array();
			State[QNum][0] = -1; //Score for this q; -1 shows question not done yet
			State[QNum][1] = new Array(); //answers
			for (ANum = 0; ANum<I[QNum][3].length; ANum++){
				State[QNum][1][ANum] = 0; //answer not chosen yet; when chosen, will store its position in the series of choices
			}
			State[QNum][2] = 0; //tries at this q so far
			State[QNum][3] = 0; //incrementing percent-correct values of selected answers
			State[QNum][4] = 0; //penalties incurred for hints
			State[QNum][5] = ''; //Sequence of answers chosen by number
		}
		else{
			State[QNum] = null;
		}
	}
}

[inclMultiChoice]

function CheckMCAnswer(QNum, ANum, Btn){
//if question doesn't exist, bail
	if (State[QNum].length < 1){return;}
	
//Get the feedback
	Feedback = I[QNum][3][ANum][1];
	
//Now show feedback and bail if question already complete
	if (State[QNum][0] > -1){
//Add an extra message explaining that the question
// is finished if defined by the user
		if (strQuestionFinished.length > 0){Feedback += '<br />' + strQuestionFinished;}
//Show the feedback
		ShowMessage(Feedback);
//New for 6.2.2.1: If you want to mark an answer as correct even when it's the final choice, uncomment this line.
//		if (I[QNum][3][ANum][2] >= 1){Btn.innerHTML = CorrectIndicator;}else{Btn.innerHTML = IncorrectIndicator;}	
		return;
	}
	
//Hide the button while processing
	Btn.style.display = 'none';

//Increment the number of tries
	State[QNum][2]++;
	
//Add the percent-correct value of this answer
	State[QNum][3] += I[QNum][3][ANum][3];
	
//Store the try number in the answer part of the State array, for tracking purposes
	State[QNum][1][ANum] = State[QNum][2];
	if (State[QNum][5].length > 0){State[QNum][5] += ' | ';}
	State[QNum][5] += String.fromCharCode(65+ANum);
	
//Should this answer be accepted as correct?
	if (I[QNum][3][ANum][2] < 1){
//It's wrong

//Mark the answer
		Btn.innerHTML = IncorrectIndicator;
		
//Remove any previous score unless exercise is finished (6.0.3.8+)
		if (Finished == false){
			WriteToInstructions(strInstructions);
		}	
		
//Check whether this leaves just one MC answer unselected, in which case the Q is terminated
		var RemainingAnswer = FinalAnswer(QNum);
		if (RemainingAnswer > -1){
//Behave as if the last answer had been selected, but give no credit for it
//Increment the number of tries
			State[QNum][2]++;		
		
//Calculate the score for this question
			CalculateMCQuestionScore(QNum);
			
//Get the overall score and add it to the feedback
			CalculateOverallScore();
//New for 6.2.2.1
			var QsDone = CheckQuestionsCompleted();
			if ((ContinuousScoring == true)||(Finished == true)){
				Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone;
				WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone);
			}
			else{
				WriteToInstructions(QsDone);
			}
		}
	}
	else{
//It's right
//Mark the answer
		Btn.innerHTML = CorrectIndicator;
				
//Calculate the score for this question
		CalculateMCQuestionScore(QNum);
		
//New for 6.2.2.0
		var QsDone = CheckQuestionsCompleted();

//Get the overall score and add it to the feedback
		if (ContinuousScoring == true){
			CalculateOverallScore();
			if ((ContinuousScoring == true)||(Finished == true)){
				Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone;
				WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone);
			}
		}
		else{
			WriteToInstructions(QsDone);
		}
	}
	
//Show the button again
	Btn.style.display = 'inline';
	
//Finally, show the feedback	
	ShowMessage(Feedback);
	
//Check whether all questions are now done
	CheckFinished();
}

function CalculateMCQuestionScore(QNum){
	var Tries = State[QNum][2] + State[QNum][4]; //include tries and hint penalties
	var PercentCorrect = State[QNum][3];
	var TotAns = GetTotalMCAnswers(QNum);
	var HintPenalties = State[QNum][4];
	
//Make sure it's not already complete

	if (State[QNum][0] < 0){
//Allow for Hybrids
		if (HintPenalties >= 1){
			State[QNum][0] = 0;
		}
		else{
//This line calculates the score for this question
			if (TotAns == 1){
				State[QNum][0] = 1;
			}
			else{
				State[QNum][0] = ((TotAns-((Tries*100)/State[QNum][3]))/(TotAns-1));
			}
		}
//Fix for Safari bug added for version 6.0.3.42 (negative infinity problem)
		if ((State[QNum][0] < 0)||(State[QNum][0] == Number.NEGATIVE_INFINITY)){
			State[QNum][0] = 0;
		}
	}
}

function GetTotalMCAnswers(QNum){
	var Result = 0;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		if (I[QNum][3][ANum][4] == 1){ //This is an MC answer
			Result++;
		}
	}
	return Result;
}

function FinalAnswer(QNum){
	var UnchosenAnswers = 0;
	var FinalAnswer = -1;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		if (I[QNum][3][ANum][4] == 1){ //This is an MC answer
			if (State[QNum][1][ANum] < 1){ //This answer hasn't been chosen yet
				UnchosenAnswers++;
				FinalAnswer = ANum;
			}
		}
	}
	if (UnchosenAnswers == 1){
		return FinalAnswer;
	}
	else{
		return -1;
	}
}

[/inclMultiChoice]

[inclMultiSelect]

function CheckMultiSelAnswer(QNum){
//bail if question doesn't exist or exercise finished
	if ((State[QNum].length < 1)||(Finished == true)){return;}

//Increment the tries for this question
	State[QNum][2]++;
	
	var ShouldBeChecked;
	var Matches = 0;
	if (State[QNum][5].length > 0){State[QNum][5] += ' | ';}
	
//Check if there are any mismatches
	Feedback = '';
	var CheckBox = null;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		CheckBox = document.getElementById('Q_' + QNum + '_' + ANum + '_Chk');
		if (CheckBox.checked == true){
			State[QNum][5] += 'Y';
		}
		else{
			State[QNum][5] += 'N';
		}
		ShouldBeChecked = (I[QNum][3][ANum][2] == 1);
		if (ShouldBeChecked == CheckBox.checked){
			Matches++;
		}
		else{
			Feedback = I[QNum][3][ANum][1];
		}
	}
//Add the hit readout
	Feedback = Matches + ' / ' + I[QNum][3].length + '<br />' + Feedback;
	if (Matches == I[QNum][3].length){
//It's right
		CalculateMultiSelQuestionScore(QNum);
		
//New for 6.2.2.0
		var QsDone = CheckQuestionsCompleted();
		
		if (ContinuousScoring == true){
			CalculateOverallScore();
			if ((ContinuousScoring == true)||(Finished == true)){
				Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone;
				WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone);
			}
			else{
				WriteToInstructions(QsDone);
			}
		}
	}
	else{
//It's wrong -- Remove any previous score unless exercise is finished (6.0.3.8+)
		if (Finished == false){
			WriteToInstructions(strInstructions);
		}	
	}
		
//Show the feedback
	ShowMessage(Feedback);
	
//Check whether all questions are now done
	CheckFinished();
}

function CalculateMultiSelQuestionScore(QNum){
	var Tries = State[QNum][2];
	var TotAns = State[QNum][1].length;
	
//Make sure it's not already complete
	if (State[QNum][0] < 0){
		State[QNum][0] = (TotAns - (Tries-1)) / TotAns;
		if (State[QNum][0] < 0){
			State[QNum][0] = 0;
		}
	}
}

[/inclMultiSelect]

function CalculateOverallScore(){
	var TotalWeighting = 0;
	var TotalScore = 0;
	
	for (var QNum=0; QNum<State.length; QNum++){
		if (State[QNum] != null){
			if (State[QNum][0] > -1){
				TotalWeighting += I[QNum][0];
				TotalScore += (I[QNum][0] * State[QNum][0]);
			}
		}
	}
	if (TotalWeighting > 0){
		Score = Math.floor((TotalScore/TotalWeighting)*100);
	}
	else{
//if TotalWeighting is 0, no questions so far have any value, so 
//no penalty should be shown.
		Score = 100; 
	}
}

//New for 6.2.2.0
function CheckQuestionsCompleted(){
	if (ShowCompletedSoFar == false){return '';}
	var QsCompleted = 0;
	for (var QNum=0; QNum<State.length; QNum++){
		if (State[QNum] != null){
			if (State[QNum][0] >= 0){
				QsCompleted++;
			}
		}
	}
//Fixes for 6.2.2.2
	if (QsCompleted >= QArray.length){
		return ExerciseCompleted;
	}
	else{
		return CompletedSoFar + ' ' + QsCompleted + '/' + QArray.length + '.';
	}
}

function CheckFinished(){
	var FB = '';
	var AllDone = true;
	for (var QNum=0; QNum<State.length; QNum++){
		if (State[QNum] != null){
			if (State[QNum][0] < 0){
				AllDone = false;
			}
		}
	}
	if (AllDone == true){
	
//Report final score and submit if necessary
		CalculateOverallScore();
		FB = YourScoreIs + ' ' + Score + '%.';
		if (ShowCorrectFirstTime == true){
			var CFT = 0;
			for (QNum=0; QNum<State.length; QNum++){
				if (State[QNum] != null){
					if (State[QNum][0] >= 1){
						CFT++;
					}
				}
			}
			FB += '<br />' + CorrectFirstTime + ' ' + CFT + '/' + QsToShow;
		}
		
//New for 6.2.2.0
		FB += '<br />' + ExerciseCompleted;
		
		WriteToInstructions(FB);
		
		Finished == true;
[inclTimer]
		window.clearInterval(Interval);
[/inclTimer]

[inclScorm1.2]
		if (TimeOver == true){
			SetScormTimedOut();
		}
		else{
			SetScormComplete();
		}
[/inclScorm1.2]

		TimeOver = true;
		Locked = true;
		
[inclSendResults]
		setTimeout('SendResults(' + Score + ')', 50);
[/inclSendResults]

		Finished = true;
		Detail = '<?xml version="1.0"?><hpnetresult><fields>';
		for (QNum=0; QNum<State.length; QNum++){
			if (State[QNum] != null){
				if (State[QNum][5].length > 0){
					Detail += '<field><fieldname>Question #' + (QNum+1) + '</fieldname><fieldtype>question-tracking</fieldtype><fieldlabel>Q ' + (QNum+1) + '</fieldlabel><fieldlabelid>QuestionTrackingField</fieldlabelid><fielddata>' + State[QNum][5] + '</fielddata></field>';
				}
			}
		}
		Detail += '</fields></hpnetresult>';
		setTimeout('Finish()', SubmissionTimeout);
	}
[inclScorm1.2]
	else{
		SetScormIncomplete();
	}
[/inclScorm1.2]
}

[inclTimer]
function TimesUp(){
	document.getElementById('Timer').innerHTML = '[strTimesUp]';
[inclPreloadImages]
	RefreshImages();
[/inclPreloadImages]
	TimeOver = true;
	Finished = true;
	ShowMessage('[strTimesUp]');
	
//Set all remaining scores to 0
	for (var QNum=0; QNum<State.length; QNum++){
		if (State[QNum] != null){
			if (State[QNum][0] < 0){
				State[QNum][0] = 0;
			}
		}
	}
	CheckFinished();
}
[/inclTimer]

Quelqu'un pourrait-il me donner un coup de pouce!? MERCI!!!

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